The program writes into SQLite database, the messages are received through a wireless module. But somehow there is a memory leak every time a message is received and written to the database, after about 10 000 writes the program is using 1GB of memory.
The documentation for SQLite3 with C++ says that memory leaks are prevented with sqlite3_finalize()
and sqlite3_close()
which are present:
#include <iostream>
#include <string>
#include <sstream>
#include "sqlite3.h"
using namespace std;
#define DB "app.db"
sqlite3 *dbfile;
bool connectDB();
void disonnectDB();
int insOrUpdate(string s);
int select(string s);
bool isOpenDB = false;
int main() {
while (1) {
if (message.available()) { //comes from library for wireless communication
headerStruct_t header;
switch (header.type) {
case 'D': {
messageStruct_t recMessage;
//the message is received here and written to recMessage
message.read(header, &recMessage, sizeof(recMessage));
//SQL query to get foreign key
stringstream strm_select;
strm_select << "SELECT id FROM table1 WHERE sendersID IS "
<< message.getSendersID();
string s_select = strm_select.str();
int sendersID = select(s_select);
cout << "Sender's ID: " << sendersID << endl;
if (sendersID == 0) {
cout << "Error: Sender doesn't exist\n";
} else {
stringstream strm_insert;
strm_insert << "INSERT into table2(value,sender_id) values("
<< recMessage.value << ", " << sendersID << ")";
string s_insert = strm_insert.str();
insOrUpdate(s_insert);
cout << "Recorded data: " << recMessage.value << endl;
}
}
}
}
}
}
bool connectDB () {
if (sqlite3_open(DB, &dbfile) == SQLITE_OK) {
isOpenDB = true;
return true;
}
return false;
}
void disonnectDB () {
if ( isOpenDB == true ) {
sqlite3_close(dbfile);
}
}
int insOrUpdate(string s) {
if (!connectDB()) {
return 0;
}
char *str = &s[0];
sqlite3_stmt *statement;
int result;
const char *query = str;
if (sqlite3_prepare(dbfile, query, -1, &statement, 0) == SQLITE_OK) {
result = sqlite3_step(statement);
//the documentation says that this destroys the statement and prevents memory leaks
sqlite3_finalize(statement);
return result;
}
//and this destroys the db object and prevents memory leaks
disonnectDB();
return 0;
}
int select(string s) {
if (!connectDB()) {
return 0;
}
char *str = &s[0];
sqlite3_stmt *statement;
const char *query = str;
string returned;
if (sqlite3_prepare(dbfile, query, -1, &statement, 0) == SQLITE_OK) {
int ctotal = sqlite3_column_count(statement);
int res = 0;
while (1) {
res = sqlite3_step(statement);
if (res == SQLITE_ROW) {
for (int i = 0; i < ctotal; i++) {
string s = (char*)sqlite3_column_text(statement, i);
cout << s << " ";
returned = s;
}
cout << endl;
}
if (res == SQLITE_DONE || res == SQLITE_ERROR) {
cout << "done " << endl;
break;
}
}
} else {
cout << "Can't prepare" << endl;
return 0;
}
sqlite3_finalize(statement);
disonnectDB();
int result;
stringstream convert(returned);
if (!(convert >> result)) {
result = 0;
}
return result;
}
struct messageStruct_t {
float value;
uint16_t pin;
char _padding[2];
};
Aucun commentaire:
Enregistrer un commentaire